Finally, he vanished, leaving Nostro to his fate. These developments disgusted Scythe, who could only watch as Nostro and the Guild fell into disrepute. In time, she corrupted Nostro to the point where the Arena, intended to be a venue in which anyone could settle disputes in public, was debased into a source of popular entertainment and the Heroes' Guild became nothing more than a house of mercenaries driven by the lust for profit and fame.
For a time, it seemed that Albion might return to its former greatness, but those hopes were in vain.ĭespite Scythe's teachings, Nostro increasingly fell under the sway of a power-hungry courtesan named Magdalena. Using his newfound power, along with Scythe's sage counsel, Nostro forced peace on the warring people of Albion. Meanwhile, Scythe tutored Nostro in the ways of Will. First, he gathered men and women throughout Albion and established the Guild, where they could train to become real Heroes.
And so Scythe began to tutor Nostro in how to be a leader of men.įollowing Scythe's counsel, Nostro set about returning security and prosperity to Albion. He might even once again unite Albion and undo the damage done by the first Archon's children. So, Scythe hatched a plan: if he could properly guide Nostro, this bandit could achieve great things. Nostro, unknowingly, possessed the power that all the Archon's descendants shared. He seemed to appear out of nowhere and took a profound interest in Nostro - for he saw something in Nostro, something more than a mere bandit.
However, he was not without a sense of decency but didn't reach full potential until he met a wise old man named Scythe. He was a giant of a man, who was not at ease without a sword in his iron grip. In his youth, Nostro was a bandit and mercenary, driven by an ambition to leave his mark on the world.
Then, out of the East, hope arrived in the most unusual of forms - a bandit, by the name of Nostro. Albion was brought to its knees, edging very close to extinction. Whilst mercenaries lived quite happily, selling their sword to the vast paranoid sea of vindictive people. Soon villagers were doing unspeakable things for freshwater, food, or even women of child-bearing age. Distance bred suspicion, which grew into bloodshed. The renowned Guild of Heroes, in which Quests are distributed, Heroes improve their abilities, and Apprentices are trained.įollowing the collapse of the Old Kingdom, the remaining population of Albion fell into isolation.